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tr_state_change_t Struct Reference
State Change.
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#include <tr_types.h>
List of all members.
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Public Attributes |
bitu16 | state_id |
bitu16 | num_anim_dispatches |
bitu16 | anim_dispatch |
Detailed Description
State Change.
Each one contains the state to change to and which animation dispatches to use; there may be more than one, with each separate one covering a different range of frames.
The documentation for this struct was generated from the following file:
Generated on Sun Sep 8 17:37:30 2002 for vt by
1.2.17